If you've been following the D6 series of articles, you can probably guess what's going on in this trunk. If you haven't: some numbers that were previously presented and utilized as dice are now solid numbers. Affected items include attributes, skills, accuracy, and dodge.
It probably goes without saying that the game is quite imbalanced right now. I'm still working on the numbers, so a balancing pass would be largely pointless. A trunk build later this week should feature more fleshed out numbers and, hopefully, a little more balance.