I've released an early edition of my minimalistic platformer, CubeTV. It's not complete yet, but I'm aiming to finish it by the end of December.
You can check it out here on itch.io. I'll post some more insightful pieces about the design of it in the coming weeks.
This isn't the end of my lengthy foray into Roguelike development. I've just decided to mix it up a bit and learn something wholly new. I'm planning to, at a minimum, participate in 7DRL 2016 in a few months, although I have no current Roguelike plans for before or after that yet.